Last Friday, June 1st, the first collaborative research project between the Barça Innovation Hub and the MIT Sports Lab ended. The project was led by two professors from the Department of Mechanical Engineering at MIT, Annette Hoso and Christina Chase, and the work team was made up of a group of eight students from different disciplines (Computer Science, Mechanical Engineering and Business Administration), as well as one from the Barça Innovation Hub’s Knowledge Areas (Sports Analysis and Technology).
Through different data analysis techniques, the research project focused on analyzing and categorizing the different ways in which La Liga teams deploy their attacks.
CATEGORY: MARKETING, COMMUNICATION AND MANAGEMENT
This model looks to the future with the requirements and demands of a new era of stadiums, directed toward improving and fulfilling the experiences of fans and spectators, remembering “feeling” and “passion” when designing their business model.
Through the use of computer vision we can identify some shortcomings in the body orientation of players in different game situations.
In the words of Johan Cruyff, “Players, in reality, have the ball for 3 minutes, on average. So, the most important thing is: what do you do during those 87 minutes when you do not have the ball? That is what determines whether you’re a good player or not.”
Muscle injuries account for more than 30% of all injuries in sports like soccer. Their significance is therefore enormous in terms of training sessions and lost game time.
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